package enums.main
{
	
	/**
	 * 
	 * @author £iang
	 * 
	 */	
	public class MainNavigatorScreenName
	{
		//-----------------------------
		// variables
		//-----------------------------
		
		/** none */
		public static const NONE_SCREEN:String = "noneScreen";
		/** 数据加载 */
		public static const LOAD_SCREEN:String = "loadScreen";
		/** 主菜单 */
		public static const MENU_SCREEN:String = "menuScreen";
		/** 怪物情报页 */
		public static const MONSTER_SCREEN:String = "monsterScreen";
		/** 武器情报页 */
		public static const WEAPON_SCREEN:String = "weaponScreen";
		
		//-----------------------------
		// properties
		//-----------------------------
		
		//-----------------------------
		// setter&getter
		//-----------------------------
		
		//-----------------------------
		// methods
		//-----------------------------
		
		//-----------------------------
		// events
		//-----------------------------
		
		//-----------------------------
		// dispose
		//-----------------------------
		
		//-----------------------------
		// construction
		//-----------------------------
		
		/**
		 * 构造函数
		 *
		 */
		public function MainNavigatorScreenName()
		{
		}
	}
}